massimo
Member
- Joined
- Mar 18, 2011
- Messages
- 23
- Reaction score
- 0
1)
I am level 10, but i cannot finish any "marauders" mission without waste a lot of "adds on"
(upgraded, oil, etc etc >>> coins by real money).
A balanced game (with balanced enemies marauders) requires, at last, that "normal" player without adds on can finish however any "marauders" quest.
I know this a beta test, but now is very very very wrong.
2)
Many players requires zoom. I can agree with them, but max (or just) with +10% (high) visual.
This is not necessary btw.
3)
A good idea can be, remaining default zoom, make a rotating map.
4)
Tips are needed with (and explaining) different upgrades about your tank.
Now is ridicule.
5)
Coin and oil are pratically inexistent in game (dropped by enemy tanks).
A good idea is increase them at last x5 time (probability x5 more).
Dont force players to buy coins by money to afford enemies (and after level 6 is totally wrong and unbalanced).
In long time you can destroy your same game with that "bad" idea.
You run the that risk. Please remember that and try to "understand" what i mean.
6)
Waiting time at base (to any next mission) is (almost always) too much
(is random, but for the most it is more than 1 min).
I suggest a waiting time of 30 sec-59 sec max.
Otherwise it can be really boring (like now).
Regards and good work
Massimo
I am level 10, but i cannot finish any "marauders" mission without waste a lot of "adds on"
(upgraded, oil, etc etc >>> coins by real money).
A balanced game (with balanced enemies marauders) requires, at last, that "normal" player without adds on can finish however any "marauders" quest.
I know this a beta test, but now is very very very wrong.
2)
Many players requires zoom. I can agree with them, but max (or just) with +10% (high) visual.
This is not necessary btw.
3)
A good idea can be, remaining default zoom, make a rotating map.
4)
Tips are needed with (and explaining) different upgrades about your tank.
Now is ridicule.
5)
Coin and oil are pratically inexistent in game (dropped by enemy tanks).
A good idea is increase them at last x5 time (probability x5 more).
Dont force players to buy coins by money to afford enemies (and after level 6 is totally wrong and unbalanced).
In long time you can destroy your same game with that "bad" idea.
You run the that risk. Please remember that and try to "understand" what i mean.
6)
Waiting time at base (to any next mission) is (almost always) too much
(is random, but for the most it is more than 1 min).
I suggest a waiting time of 30 sec-59 sec max.
Otherwise it can be really boring (like now).
Regards and good work
Massimo