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Recommendation to update

Cristopher

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Well since they are open to suggestions for future updates, I could comment on many things but one of the main things should be the xp obtained both in "capital border" and in "storm lands" the missions when losing should give a minimum of 250xp and for 500xp victory without having an advance pack, so you can get 1k of xp buying the packs even without counting the map improvements.
Another thing would be to open a new map where you can obtain other types of "medals" where they are scarcer per player and have a longer duration than the other 1hr maps with a quantity of 10k of "medals", for this they must bring new prototypes of 10 %
 

cebi3

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Yes nice sugestion missions so broing and must getting much xp no only 200xp 1 missi haha
 

Cristopher

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This means that the "capital border" map will be very different from what it is now.

It will be a good idea but they should think about how to benefit new players so they can reach the highest level more easily and at the same time put a weekly prize so that older players have something to fight for.

A ranking that is restarted weekly with the benefit of obtaining a gold reward or pieces for the first places.

Many of us are eager to see an update, hopefully soon.:D:D
 

marcelotorres

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[QUOTE = "Highway, publicación: 7171, miembro: 8"]
En realidad, estamos pensando en eliminar las misiones por completo, enfocándonos en el juego abierto pvp. De modo que la fuente principal de XP estará en acciones de combate generales.
[/CITAR]
y como harán con los nivel bajos si la mayoria son 30 para arriba no hay forma que los niveles mas bajo que eso consigan experiencia
 

RilaloSG

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Si eliminan las misiones y es full PVP no habra suficiente nitro munición ni neon para pelear tanto tiempo.
Están olvidando a los "free play"
si eliminan las misiones y solo es storm land el juego se volverá menos activo y mas monótono
Propongo nuevas misiones incluso contra la computadora, que no se pueda trabar para que las personas no pierdan el interés en las misiones y que ciertas misiones requieran de habilidad y las que son contra players reciban una mayor recompensa y si no van a las misiones que es algo muy común pues que sancionen al que no valla a la misión bloqueando sus misiones por determinado tiempo.
Para eliminar el "push" en los PVP que el juego saque a todos del mapa terminando el modo pvp, que se cree un mapa específicamente para niveles arriba de 35 eso lo haría mas interesante y un mapa TODOS CONTRA TODOS así se podrían retar entre amigos y sin necesidad de un imperio
Otro factor que disminuye el "push" seria que si soy jugador nivel 40 un jugador nivel 10 no de experiencia.
Si es mas facil tener misiones influye en una baja considerable del "push" al no necesitar hacer trampa
La cantidad necesaria de horas que hay que hacer misiones para subir un lv incluso para recibir misión hay que esperar mucho tiempo y la experiencia es muy poca, los niveles subieron pero no subieron la recompensa de experiencia
Espero siga adelante el juego para bien gracias por leer.
 

Karmaa

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Actually we are thinking to remove the missions altogether an focus on open pvp gameplay. So that xp main source will be in general combat actions.
good idea, we need also new player, there are other platform like bigpoint? like I don't know, steam or others.
promote this game in these platform, don't let the game die!
 

chrisredi

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This is why for in my opinion we need seasons and the storm Start Best player has to have a special buff or advantage over the other or maybe the hole empire . Imagine GREENS winning the star or the clan season and the clan member wins RED nitro ammo for the seoson time . AND more things.
May i ask when we will see a change?
 

Highway

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Sadly it might take a while as we are currently short on developers for the three games we are maintaining. But I am sure that we fit in some smaller improvements along the way.
 

Cristopher

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That would be the best thing to do several updates to achieve what they want as they are doing in pirate galaxy.

We appreciate the responses and hope that the updates are not too far away.
 

chrisredi

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I mean make the lvl up progress a bit easier i mean the minimun of 500 xp per miss and the potential of 1k with all the booster its fair. We wil still have to play a lot of miss to lvl up but not in the current state its imposible .Every one wants to lvl up and have fun on the pvp and some players have to log in smaller accounts in order to rise the reward level at storm to take xp Thats the truth . I dont know your call guys
 

Sludge

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Hola

Que el juego necesita jugadores nuevos y renovarse es primordial para que siga vivo.

Algunas ideas para los nuevos jugadores:

Lo primero es el bono diario, la fidelidad del jugador, 5xp es irrisorio cuando necesitas
200 o 300k según que nivel.

Sería interesante también en la posibilidad de dar xp por merodeadores, en muchos juegos la xp
la obtienes matando engendros, al igual que obtienes piezas, nitro, etc. ¿por qué no obtener una
cierta cantidad de xp?

Estoy de acuerdo en PvP por nivel, los niveles bajos no tienen mucha oportunidad de conseguir medallas,
la diferencia de nivel es abismal.

El juego tiene que cambiar y facilitar el progreso de los jugadores, no todo el mundo puede gastarse
cientos de euros y ademas estar jugando horas y horas al día, todos los días, para ver algún avance.

Disminuir el precio del oro atraería también a que más gente pudiera invertir en su avatar.
Todos sabemos que es un negocio, pero a veces menos es más...

Por supuesto algo esencial es la necesidad de GMs en el juego, GMs JUSTOS e IMPARCIALES.
Algo que en mi opinión hizo mucho daño al juego y en consecuencia a muchos jugadores,
fue el poco control que Split tuvo sobre GMs anteriores, dejando que hicieran lo que quisieran.

Los jugadores que ya hemos alcanzado el máximo nivel también necesitamos de nuevos retos, pelear
en Storm contra los mismos jugadores siempre llega a aburrir.

Otra idea sería la unificación de servidores, el Americano y el Europeo en uno solo o la posibilidad
de un servidor común para los avatares americanos y europeos.

Una crítica, Split llega tarde a las demandas de los jugadores y tendrá que hacer un gran esfuerzo
para que el juego siga vivo y vuelva a ser como hace años, un juego vivo y lleno de gente.

Por último espero que más gente aporte ideas y que el juego las valore y las tenga en consideración.
El juego tiene que escuchar a sus jugadores y sus ideas/críticas para mejorar, actualizarse y atraer
a más gente.

Salu2.

English:

Hello

That the game needs new players and be renewed is essential to keep it alive.

Some ideas for new players:

First thing is the daily bonus, player loyalty, 5xp is laughable when you need
200 or 300k depending on which level.

It would also be interesting in the possibility of giving xp by marauders, in many games the xp
you get it by killing monsters, just like you get parts, nitro, etc. Why not get a
certain amount of xp?

I agree in PvP by level, low levels don't have much chance to get medals,
the level difference is abysmal.

The game has to change and facilitate the progress of the players, not everyone can spend
hundreds of euros and also be playing for hours and hours by day, every day, to see some progress.

Lowering the price of gold would also attract more people to invest in your avatar.
We all know that it is a business, but sometimes less is more ...

Of course something essential is the need for GMs in the game, FAIR and IMPARTIAL GMs.
Something that in my opinion did a lot of damage to the game and consequently to many players,
it was the little control Split had over previous GMs, letting them do whatever they wanted.

Players who have already reached the maximum level also need new challenges, fight
in Storm against the same players always can be boring.

Another idea would be the unification of servers, the American and the European in one or the possibility
of a common server for American and European avatars.

A criticism, Split is late to the demands of the players and will have to make a great effort for
keep the game stays alive and returns to being as it was years ago, an alive and crowded game.

Finally, I hope that more people brings ideas and that the game values them and takes them into consideration.
The game has to listen to his players and their ideas/criticism to improve, update and attract
to more people.

Greetings.
 

cebi3

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no its so bad america going to europe server ahahah he only destroy game only pusching fast 45lvl and small lvl doing missi America pusch event hmm Never hmmm meybe adming must watch situation at 2:00am-10:00am ?????????????????? pls check this and checkt ip player acc :))
 

Flurrix

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Actually we are thinking to remove the missions altogether an focus on open pvp gameplay. So that xp main source will be in general combat actions.
I think it's great the idea of removing the missions altogether and focusing on pvp since that's what's cool, but ... you should think about one thing first ...
1- You must make it easier for low lvl to get XP
2- What will happen to the daily bonus that you get by doing missions ..? You should think about that and find a solution because if you remove it it will not sit very well with any player since if you remove that it would be even less a free to play game. And how would you get into the band? One more thing you should think about ...
3- You must do something with the great difference between the low lvl and lvl 50 since they play without mercy and kill you everything and make it very difficult for you to go up to lvl.
4- do something with the players who do PUSH since if the main source of xp would be the combat actions, the players who do PUSH are going to benefit, such as AQRESIF.
I HOPE YOU WILL GET UPDATES SOON SINCE WE HAVE BEEN WAITING A LOT AND THAT YOU THINK THOROUGHLY EVERYTHING I HAVE PUT YOU AND MORE BEFORE YOU TAKE IT IN ORDER NOT TO FUCK IT.

PS: WE NEED NEW PLAYERS THIS IS RUNNING SHORT OF PLAYERS
 
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